[Icon-tech] cribbage-0.2.1 release
Nick Gawronski
nick at nickgawronski.com
Mon Feb 8 14:56:58 MST 2010
Hi, One possible fix is to have the dirty file created in the start menu
directory both upon package installation and removal so that the start menu
is automatically updated with out rebooting. Also, one thing I have noticed
not about this package but another one is that the audible sample content
1.01 is not listted in the package manager so you still see it when you
check for updates which was not the case with version 1.0 on 2.0 build 41
when it would install. It would be nice if this bug was fixed. I like this
new version and hope it gets better. Did you write it using the developer
application or on the computer?
----- Original Message -----
From: "Christopher Moore" <chris.w1gm at gmail.com>
To: "Icon technical discussions." <icon-tech at mulcahy.ws>
Sent: Monday, February 08, 2010 3:16 PM
Subject: [Icon-tech] cribbage-0.2.1 release
> Hello,
>
> Attached is an ipk file containing some bug fixes to the cribbage
> program listed below.
>
> 1. Flushes are now counted correctly
>
> 2. A hand with a quadruple run such as (8, 8, 9, 9, 10) is correctly
> counted.
>
> 3. The program will behave correctly when a user is asked to play when
> he/she is out of cards. In this case, no cards can be selected, but a
> press of the ok key is required to tell the program that you are out of
> cards.
>
> 4. The correct voice is now used when counting the crib.
>
> 5. While not technically a bug fix, the '9' key gives a more user
> friendly indication of the score.
>
> The file should install and replace any existing version of cribbage.
>
> Some of you have asked to add functionally to the status key. While this
> is
> certainly possible, it would require some additional programming and
> testing to define all the different messages. We currently have keys to
> remind you of where you are in the game.
>
> The (2, 5, and 8) keys scroll through the play log. As each play is
> made, a copy of the announced play is stored in a play log. You can
> review the log at any time, but remember that is is reset at the
> conclusion of each hand.
>
> The '9' key announces the score of the current game. I have considered
> making an automatic announcement of the score after each hand has been
> played. We could add this to the next release.
>
> The '0' key announces the pegging count. This is also available in the
> play log which almost makes it a redundant key.
>
> The '*' key announces the starter card (the card on top of the deck
> after the cut). This key has a dual purpose in that it reminds you
> whose crib it is when you're selecting two cards for discard.
>
> Happy playing.
>
> Chris
>
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